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Champions (role-playing game) : ウィキペディア英語版 | Champions (role-playing game)
''Champions'' is a role-playing game published by Hero Games designed to simulate and function in a four-color superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell , Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010. ==Description== ''Champions'', first published in 1981,〔(【引用サイトリンク】title=About Champions )〕 was one of the first published role-playing games in which character generation was based on a point-buy system instead of random dice rolls. A player decides what kind of character to play, and designs the character using a set number of "character points", often abbreviated as "CP." The limited number of character points generally defines how powerful the character will be. Points can be used in many ways: to increase personal characteristics, such as strength or intelligence; to buy special skills, such as martial arts or computer programming; or to build superpowers, such as supersonic flight or telepathy. This point system was praised by reviewers for the balance it gave character generation over random dice rolls. Players are required not only to design a hero's powers, but also the hero's skills, disadvantages, and other traits. Thus, ''Champions'' characters are built with friends, enemies, and weaknesses, along with powers and abilities with varying scales of character point value for each. This design approach intends to make all the facets of ''Champions'' characters balanced in relation to each other regardless of the specific abilities and character features. Characters are rewarded with more character points after each adventure, which are then used to buy more abilities, or eliminate disadvantages.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Champions (role-playing game)」の詳細全文を読む
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